3D Geo Terrainrenderer

This is a quad tree renderer which is further developed in the context of the Geovisualization II class of the computer graphic systems group at the HPI.

Tree and grass vegetation in the grand canyon made with billboards.

This was the shaderprogramming assignment with multi texturing, normal maps and detail maps. A nice sunrise at the grand canyon ;-)

Below is the rendering of the grand canyon from a highmap.

While this is the visualization of the quad tree algorithm.